Free Football Scoreboard App
Run Any Football Match Live — Goals, Clock, Cards, Extra Time & Penalty Shootout
Last updated: March 1, 2026
JudgeMate's Free Scoreboard lets you run a live football scoreboard from your phone in under 30 seconds. Choose Football, tap Create, set team names — and you're live. The board tracks goals, cumulative clock (0 to 120), stoppage time, yellow/red cards, extra time, and penalty shootouts. Spectators follow via a QR code or link on any device — no app or login needed.
Creating a Football Scoreboard
Getting started takes three taps:
- Open the Free Scoreboard page on JudgeMate.
- Select Football from the sport list.
- Tap "Create Scoreboard".
The system instantly generates two links:
- Admin link — your private control panel (contains a secret token).
- Spectator link — the public view for fans.
No account, no email, no app download required. The board is ready immediately.
Save your admin link — if you close the browser without bookmarking it, you will not be able to regain control.
Setup Screen — Team Names & Colors
Before the match starts, you see the Setup Screen where you configure:
Team names:
- Tap the name fields to type custom names (up to 20 characters).
- Default names: HOME and GUEST.
Team colors:
- Choose from 12 color presets (red, orange, amber, lime, green, teal, cyan, blue, purple, pink, gray, white).
- Colors appear on the spectator display and help distinguish teams visually.
Starting the match:
- Tap "Start Match" when both teams are ready.
- Spectators see a waiting screen ("Game Starting Soon") until you press Start.
- Once started, the board goes LIVE and the clock is ready to run.
Score Controls — Adding & Removing Goals
The score area is split into two tap zones:
- Left half = Home team
- Right half = Guest team
Each side has:
- A large "+" button — tap to add a goal.
- A smaller "−" button — tap to undo a goal (score never goes below 0).
Every tap updates the spectator screen instantly in real-time. There is no confirmation dialog — the score changes immediately.
Tip: If you accidentally add a goal, tap the minus button right away. The spectator display corrects itself within a fraction of a second.
Clock Controls — Cumulative Football Time
Football in JudgeMate uses a cumulative count-up clock — the time never resets between halves. It runs continuously through all phases:
| Phase | Clock range |
|---|---|
| 1st Half | 0:00 → 45:00 |
| 2nd Half | 45:00 → 90:00 |
| Extra Time 1st Half | 90:00 → 105:00 |
| Extra Time 2nd Half | 105:00 → 120:00 |
| Penalty Shootout | No clock |
Basic controls:
- START (blue button) — begins the clock.
- PAUSE (yellow button) — pauses the clock.
When paused, additional controls appear:
- +1:00 / −1:00 — adjust by 1 minute.
- +0:10 / −0:10 — adjust by 10 seconds.
- Quick jump buttons — jump to key times (0:00, 45:00, 90:00).
Period transitions: Tap "Next Half" to advance: 1H → 2H → ET1 → ET2 → PK.
The period label on the spectator display updates automatically ("1st Half", "2nd Half", "Extra Time", "Shootout"). You can also undo a period transition if you tapped it by mistake.
Stoppage Time — Presets & Display
When the clock passes the period boundary (e.g., 45:00 or 90:00), the display automatically switches to stoppage time format.
How it looks: Instead of showing 91:23, the spectator display shows 90+1:23 — matching the broadcast standard.
Setting stoppage time: The admin panel offers quick-select buttons: +1, +3, +5, +7, +10 minutes. You can also type a custom value (0-30 minutes).
- Tapping a preset sets the stoppage amount.
- Tapping the same preset again clears it.
- A yellow indicator on the spectator screen shows the added time.
Stoppage exceeded: When the clock runs past the set stoppage time, the display turns red with a pulsing animation — signalling to spectators that the referee is playing beyond the announced stoppage.
Example timeline:
- Clock reaches 45:00 — display shows 45+0:00.
- You set +3 minutes of stoppage.
- Clock reaches 45+3:00 — display pulses red.
- You pause the clock and tap "Next Half" — the second half begins at 45:00 on the cumulative clock.
Yellow & Red Cards — Recording, Auto-Conversion & Undo
Football in JudgeMate tracks yellow and red cards with full detail.
Adding a card:
- Tap the Yellow or Red card button for the relevant team.
- A pop-up appears — optionally enter a player number or name.
- Confirm — the card is recorded with the current match time.
Cards appear on both the admin panel and the spectator display.
Automatic double-yellow to red conversion: If you enter a player name/number and that same player already has a yellow card, the system automatically converts the two yellows into 1 red card. The spectator display updates instantly.
This only works when you enter the player identifier. Without a name/number, the system cannot match cards to the same player.
Undo: Each team has an "Undo last card" button that removes the most recently added card. Useful for correcting mistakes.
What spectators see: The spectator view displays a summary of cards per team (e.g., 2 yellow, 1 red for Home). In the post-game summary, all cards are listed with times and player names.
Penalty Shootout Mode
When you advance past Extra Time 2nd Half (period 4), the board enters Penalty Shootout (PK) mode.
What changes:
- The clock disappears — only a "SO" (Shootout) label is displayed.
- START/PAUSE buttons and all clock adjustment controls are hidden.
- Only the +/− score buttons remain active.
How to use it: Simply tap + for each successful penalty kick by either team. Tap − to correct a mistake.
The spectator display shows the shootout score separately from the regular-time score, making it clear which goals were scored in regulation and which in penalties.
Note: JudgeMate does not enforce the 5-kick rule or sudden death logic automatically. You manually track each penalty and can end the game when the shootout is decided.
Sharing with Spectators — QR Code, Link & Font Control
Tap the "Share" button in the admin panel to open the share modal:
Sharing options:
- QR Code — spectators scan it with their phone camera to open the live scoreboard.
- Copy Link — copies the spectator URL to your clipboard for sharing via any messenger (WhatsApp, SMS, email, etc.).
- Native Share — uses your phone's share sheet (if the browser supports it).
The spectator link works on any device with a web browser — phones, tablets, laptops, Smart TVs, projectors. No app download or login required.
Font size remote control: As the admin, you can control the text size on all spectator screens:
- A− / A+ buttons or a slider.
- Range: 50% to 300% of default size.
- Ideal for adjusting readability on stadium screens, projectors, or jumbotrons.
Spectators can also adjust their own local font size (70%-160%), but the admin's setting takes priority.
Use case: Share the QR code on a printed flyer, a WhatsApp group, or display it on a TV near the entrance so arriving fans can follow the score live.
Ending the Match — Final Score, Stats & Rematch
When the match is over:
- Tap "End Game" in the top bar.
- A confirmation dialog appears: "End game? This will freeze the score for all spectators."
- Tap "Yes, End Game" to confirm.
After ending:
- The score is permanently frozen — no one can change it.
- Spectators see the final score with an "ENDED" badge.
- The clock stops automatically.
Post-game summary: The admin panel displays match statistics:
- Total match duration
- Goals scored by each team
- Yellow cards per team
- Red cards per team
Post-game actions:
- "New Game — Same Teams" — creates a fresh board with the same team names and colors. One tap, instant rematch.
- "New Game — Change Sport" — returns to the sport selection screen.
- "Share Final Results" — re-opens the share modal so you can send the final score.
Board lifespan: Completed scoreboards remain accessible for up to one week. After that, the board expires and spectators see a "Session Expired" message.
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