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Competition formats, rounds, Last Trick, timing, tiebreakers, and exceptional circumstances — the complete guide
Competitive scootering events are split into two categories: Park (up to 3 rounds, 2 solo runs, max 100 pts) and Street (up to 4 rounds, jam sessions + runs + Last Trick, max 150 pts). In both categories, the best run score counts. With 5 judges, the highest and lowest scores are dropped. Ties are resolved by comparing the second-best run, and ultimately by a jury vote.
Regardless of the category, riders have full freedom to choose their tricks, obstacles, and areas of the skatepark. Key differences between the formats:
| Element | Park | Street |
|---|---|---|
| Max rounds | 3 (eliminations, semis, final) | 4 (eliminations, quarters, semis, final) |
| Run format | Solo | Solo + Jam Session (3-5 riders) |
| Runs | 2 (best counts) | 2 (best counts) |
| Last Trick | No | Yes (1 or 3 attempts, max 50 pts) |
| Max points (final) | 100 | 150 (100 run + 50 Last Trick) |
| Score scale | 0-100 per run | 0-100 per run + 0-50 Last Trick |
Park competitions can have up to 3 rounds:
Important: Riders without a helmet in the Park category will not be allowed to compete.
Street competitions can have up to 4 rounds and feature a more complex format:
The final can follow one of three formats:
Maximum score for the final round is 150 points:
Best run + best Last Trick = final score.
After all riders complete their runs, each rider takes turns performing 1 or 3 individual trick attempts. Riders have full freedom to choose any obstacle and trick type.
All timing devices and tools are managed by the Speaker (event MC).
The Speaker starts the timer when the rider:
If a rider deliberately fails to start after being warned by the Speaker, they may lose their run opportunity once the allotted time expires.
A trick or fall is considered performed "in time" if:
The final decision on this is made by the head judge. Successful or failed tricks are scored according to PZSW criteria.
Important: The jury vote is the final tie-breaking mechanism — the head judge has the deciding vote in a deadlock.
Applies to riders who:
Applies to riders disqualified for violating competition rules. Consequences:
A rider may request a re-ride only in situations where:
In case of disruptions, the rider must immediately stop their run, raise their hand, and report the incident. The decision on a re-ride is made by the head judge.
Limitation: Any schedule changes should not result in the competition ending later than 10:00 PM.
Let's trace through a complete Street final with 3 Last Trick attempts:
Finalists: 8 riders
Phase 1: Runs (2 rounds) Each of the 8 riders performs 2 runs. Example scores:
| Rider | Run 1 | Run 2 | Best |
|---|---|---|---|
| Rider A | 78.5 | 82.0 | 82.0 |
| Rider B | 85.0 | 79.5 | 85.0 |
| Rider C | 80.0 | 83.5 | 83.5 |
Phase 2: Last Trick (3 attempts) After ALL runs are complete, each rider takes turns with 3 attempts:
| Rider | Attempt 1 | Attempt 2 | Attempt 3 | Best |
|---|---|---|---|---|
| Rider A | 42.0 | fall (0) | 38.0 | 42.0 |
| Rider B | 35.0 | 40.0 | fall (0) | 40.0 |
| Rider C | fall (0) | fall (0) | 45.0 | 45.0 |
Final Results:
| Place | Rider | Run | Last Trick | Total |
|---|---|---|---|---|
| 1st | Rider C | 83.5 | 45.0 | 128.5 |
| 2nd | Rider B | 85.0 | 40.0 | 125.0 |
| 3rd | Rider A | 82.0 | 42.0 | 124.0 |
Takeaway: Rider B had the best run, but Rider C won thanks to Last Trick!