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A Clear Guide to Elements, Scoring Weights, and Why They Are Judged Differently
Ice dance and pairs skating are both skated by a man and a woman but are governed by fundamentally different rules. Pairs allows multi-revolution jumps (including side-by-side quads), throw jumps, overhead lifts, twist lifts, and death spirals. Ice dance forbids all multi-revolution jumps and overhead lifts; its lifts are capped at shoulder height. Ice dance also places greater relative weight on Program Component Scores (PCS) — specifically the three ISU components of Composition, Presentation, and Skating Skills — because musical interpretation and synchronized movement are the discipline's core identity.
Both disciplines compete under the ISU Judging System — every element earns a base value modified by a Grade of Execution (GOE) from nine judges on a -5 to +5 scale, plus three Program Component Scores (PCS) rated 0-10. But what those elements are, and how much PCS contributes to the total, differs sharply between the two.
Pairs skating is structurally closer to singles: the man and woman perform jumps side-by-side, the man throws the woman into multi-revolution throws, and aerial elements (twist lifts, overhead lifts) are at the heart of the discipline. Death spirals — where the woman rotates in a pivot position held by her partner — are required elements unique to pairs.
Ice dance has no multi-revolution jumps and no overhead lifts. Its technical identity rests on synchronized edge quality, intricate footwork, and creative lifts that must stay at or below the man's shoulder height. The two programs — the Rhythm Dance (with an ISU-assigned seasonal theme) and the Free Dance — reward couples who make the music a physical language.
As a result, top ice dance teams often outscore pairs on PCS even when pairs teams execute more physically demanding elements, because PCS represents a larger share of the ice dance total.
The table below shows whether each major element type is permitted, restricted, or required in each discipline. These rules are set by the ISU and reviewed each season.
| Element | Ice Dance | Pairs |
|---|---|---|
| Multi-revolution jumps (2 or more rotations) | Not permitted. Ice dancers may perform single jumps (maximum 1 revolution) only as part of choreographic sequences; they are not scored as technical elements. | Permitted and central. Side-by-side double and triple jumps are required. Side-by-side quad jumps are legal and appear in elite competition. |
| Throw jumps | Not permitted. | Required. The man throws the woman into multi-revolution jumps (most commonly throw triple Salchow, throw triple loop, throw triple toe loop; throw triple Axel is extremely rare and has only been landed by a few teams in competition). Throw quads exist at the elite level. |
| Overhead lifts | Not permitted. All lifts must remain at or below the man's shoulder level. | Permitted and required. The man lifts the woman fully overhead. Lift types include lateral twist, toe-overhead, Lasso, reverse Lasso, and other Group 5 lift categories. |
| Twist lifts | Not permitted. | Required. The man tosses the woman overhead; she rotates (double or triple) before being caught at the waist. Triple twist lifts are standard at senior elite level. |
| Death spirals | Not permitted. | Required. The woman pivots in a low position (back inside, back outside, forward inside, or forward outside edge) while the man anchors with a fixed toe pick. One death spiral is required per free skate. |
| Twizzle sequences | Required. Each partner performs a series of multi-rotational one-foot turns across the ice, with synchronization and unison judged closely. A major technical element unique to ice dance. | Not a scored element. |
| Pattern dance sequences (Rhythm Dance) | Required in Rhythm Dance. Each season the ISU prescribes specific rhythms and required steps (e.g., Blues, Paso Doble, Tango). Teams must perform the mandated pattern with the prescribed footwork. | Not applicable. Pairs does not skate a Rhythm Dance. |
| Lifts (rotational, curve, stationary, short) | Required in both programs. Maximum height is the man's shoulder level. Types include rotational lifts, curve lifts, stationary lifts, and short lifts. Maximum duration is approximately 6 seconds for non-short lifts. | Overhead lifts are central. Pairs lifts are scored in different groups based on type and the positions held. Duration and entry/exit quality affect GOE. |
| Step sequences | Required and heavily weighted. Step sequences in ice dance are expected to demonstrate deep edges, intricate turns, and precise coordination with the music's rhythm. | Required. One step sequence is required in the free skate, but it carries less relative weight than in ice dance, where footwork is the primary athletic vehicle. |
| Side-by-side spins | Not a required element. Stationary spins are not part of ice dance's technical content. | Required. Pairs includes side-by-side spins (where partners spin simultaneously) and pair spins (where they spin connected). Position changes and synchronization affect level and GOE. |
Under the current ISU Judging System (revised for the 2022-2023 season), PCS is evaluated across three components — down from the previous five:
Each component is scored 0-10 by each of the nine judges, trimmed, and averaged. The three component totals are then multiplied by a discipline-specific factor to determine PCS weight in the final score.
In ice dance, PCS factors are set higher than in pairs, reflecting the discipline's philosophical foundation: that musical interpretation and synchronized skating excellence are as important as technical content. At the Olympic level, a top ice dance team's PCS can account for roughly 40-45% of its combined total score across both programs, whereas in pairs, PCS typically represents closer to 35-40% of the total.
This means that a pairs team can compensate for modest PCS with high-difficulty TES (throw quads, triple twists, side-by-side quads), while an ice dance team cannot offset weak PCS with jumps — because they have very few jumps to offer in the first place. In ice dance, PCS is not a tiebreaker; it is a primary competitive battleground.
Lifts are required in both disciplines but governed by completely different constraints.
In ice dance, the woman may never be raised above the man's shoulder level. The four recognized lift types are:
Non-short lifts have a maximum duration of approximately 6 seconds; exceeding this incurs a deduction. Ice dance lifts are judged on the difficulty of the positions held, quality of the entry and exit, and synchronization with the music. Creative, unusual positions above the shoulder are simply not permitted — this is a bright-line rule, not a matter of GOE.
In pairs, the man lifts the woman fully overhead. Lifts are classified into five groups based on type:
Pairs lifts are graded on the difficulty of the woman's position overhead, the quality of the catch and landing (in twist lifts), and the overall flow and control. There is no mandatory duration cap comparable to ice dance, though level requirements include specified number of position changes.
The overhead vs shoulder-height divide is the single most visible rule difference between the two disciplines.
Both disciplines require skaters to interpret music, but the relationship between music and movement is far more prescriptive — and competitively decisive — in ice dance.
The ISU assigns a specific rhythmic theme for the Rhythm Dance each competitive season. Teams must skate to music that incorporates the prescribed rhythm (for example, Blues and Rhumba, or Foxtrot and Quickstep, depending on the season). Required pattern steps must match the beat structure of the music. Judges evaluate whether the team's skating reflects the character of the prescribed rhythm — a team that nails the style of a Tango will score substantially higher on Presentation than one that merely skates to Tango music without embodying its character.
The Free Dance allows teams to choose their own music and theme, but musical interpretation remains a primary judging criterion. Judges look for movements that arise organically from the music's phrasing, accents, and dynamics — not movements imposed on top of the music. The phrase "skating to the music" is a baseline; the elite standard is "the music and the skating are inseparable."
Pairs also requires music (no vocals were permitted in the past; vocals are now allowed in both programs), and Presentation is one of the three PCS components. However, because the free skate must accommodate physically demanding elements like throw quads, triple twists, and overhead lifts, the choreographic structure often serves the elements rather than the music. A pairs team's peak competitive moment is usually a throw triple jump or a triple twist — moments of athletic drama that exist somewhat independently of musical interpretation.
In ice dance, by contrast, there are no throw jumps. The peak moments are musical climaxes realized through footwork, synchronized edges, and lift choreography.
The following ranges reflect recent Olympic Winter Games and World Championship results for senior elite teams at the top of their discipline. Scores reflect the combined total across both programs (Rhythm Dance + Free Dance for ice dance; Short Program + Free Skate for pairs).
Top Ice Dance Teams (Olympic/Worlds)
Top Pairs Teams (Olympic/Worlds)
Note that score ranges shift season to season as the ISU adjusts base values. Pairs teams that successfully execute throw quads (e.g., throw quad Salchow) gain a meaningful TES advantage because throw jumps carry the same base value scaling as solo jumps. A throw quad Salchow carries a base value of approximately 9.70, versus approximately 5.30-8.00 for typical throw triples — a difference of 1-4+ points per element before GOE.
The two disciplines compete in different program formats with different time allocations.
Rhythm Dance
Free Dance
Short Program
Free Skate
The pairs free skate is approximately 30 seconds longer than the ice dance free dance, reflecting the greater physical recovery time required after explosive elements like throw jumps and overhead lifts.
This example compares how Technical Element Scores (TES) are built for two signature elements from each discipline — the pairs throw triple Axel and the ice dance twizzle sequence — to illustrate the scoring logic in practice.
Element A: Pairs — Throw Triple Axel (3A throw)
Base value (ISU Scale of Values, 2024-2025): 8.00 points
Nine judges assign GOE based on the quality of the throw, the woman's rotation and air position, the quality of the landing, and the exit flow:
| J1 | J2 | J3 | J4 | J5 | J6 | J7 | J8 | J9 | |----|----|----|----|----|----|----|----|----|----| | +3 | +4 | +3 | +3 | +2 | +3 | +4 | +3 | +3 |
Trim: drop +4 (highest) and +2 (lowest). Remaining: +3, +3, +3, +3, +4, +3, +3 → mean = +3.14
Point adjustment: 8.00 × 31.4% = +2.51 points
Final element score: 8.00 + 2.51 = 10.51 points
A shaky landing (GOE trimmed mean of -1.00) would score: 8.00 - 0.80 = 7.20 points. The range between a great and a poor throw triple Axel is roughly 3 points on a single element.
Element B: Ice Dance — Twizzle Sequence
Base value: determined by the level achieved (Level 4 twizzle sequence base value is approximately 3.34 points for the sequence; exact values are set by ISU each season).
Nine judges assign GOE based on synchronization, rotational speed, blade control, posture, and unison timing:
| J1 | J2 | J3 | J4 | J5 | J6 | J7 | J8 | J9 | |----|----|----|----|----|----|----|----|----|----| | +2 | +3 | +2 | +2 | +3 | +2 | +2 | +1 | +2 |
Trim: drop +3 (highest) and +1 (lowest). Remaining: +2, +3, +2, +2, +2, +2, +2 → mean = +2.14
Point adjustment: 3.34 × 21.4% = +0.71 points
Final element score: 3.34 + 0.71 = 4.05 points
What This Comparison Shows
A single throw triple Axel at elite level is worth roughly 2.5 times a Level 4 twizzle sequence in raw TES output. This is why pairs free skates frequently produce higher TES totals than ice dance free dances. However, the ice dance twizzle sequence is one of eight or nine required technical elements — and the team's PCS total (potentially 90-100 points combined across three components) compensates for the lower per-element base values. In ice dance, PCS and TES are more evenly balanced as contributors to the final score; in pairs, an elite team's TES can dominate the total when throw quads and triple twists land cleanly.