A Complete Guide to D-Score, A-Score, E-Score, and the FIG Code of Points for Rhythmic Gymnastics — Individual and Group
Last updated: March 31, 2026
Every rhythmic gymnastics routine is evaluated using three separate scores. The D-Score (Difficulty) rewards the complexity of body skills and apparatus handling — it has no upper limit and accumulates from individual element values. The A-Score (Artistry) starts at 10.0 and is awarded by judges evaluating composition and artistic mastery. The E-Score (Execution) starts at 10.0 and is reduced by deductions for technical and artistic faults. The final score equals D-Score + A-Score + E-Score − Penalties. A panel of specialized judges evaluates each routine under the FIG Code of Points, updated each Olympic cycle.
The D-Score (Difficulty Score) measures the technical complexity of a routine's content. Two judges on the D-Panel independently assess the difficulty of each element performed and must reach consensus on the final value. Like artistic gymnastics, the D-Score in rhythmic gymnastics has no upper limit — the more difficult the skills, the higher the score climbs.
The D-Score in rhythmic gymnastics is built from two separate components added together: Body Difficulty (BD) and Apparatus Difficulty (AD).
Body Difficulty (BD) counts the technical value of body skills performed during the routine. Body skills are divided into four families: Leaps and Jumps, Balances, Rotations, and Flexibilities and Waves. Each skill has a pre-assigned difficulty value ranging from 0.1 to 0.9 points. Only skills that meet the minimum technical requirement for their family are credited. The top-valued body skills within the permitted count (typically up to 8) accumulate to form the BD sub-score.
Apparatus Difficulty (AD) rewards the technical mastery of handling the apparatus — rope, hoop, ball, clubs, or ribbon. Each apparatus has its own set of recognized mastery elements, such as high throws and catches, rotations around or under the apparatus, bounces, and wraps. Like BD, each valid mastery element has a specific difficulty value, and only elements meeting the minimum requirement for their apparatus family are credited.
A key feature of the D-Score is the requirement for diversity: gymnasts must include elements from multiple body skill families and cannot simply repeat the same skill type to accumulate points. This incentivizes complete athletic development rather than narrow specialization.
| Component | Description | Limit |
|---|---|---|
| Body Difficulty (BD) | Values of body skills (leaps, balances, rotations, flexibilities) | Top-valued elements (up to 8) |
| Apparatus Difficulty (AD) | Values of apparatus mastery elements (throws, catches, rolls, bounces) | Top-valued elements per family |
| D-Score Total | BD + AD combined — no upper limit | — |
The FIG Code of Points for rhythmic gymnastics organizes all body skills into four families. Each family has specific minimum technical requirements that a skill must meet to be credited. Skills that do not meet the minimum are still performed but receive no difficulty value.
Leaps and Jumps are the most visible family in rhythmic gymnastics. To be credited, a leap must achieve a minimum split angle (typically 180° or the specific variant requirement), height, and correct form of the free leg and back. Common credited leaps include the split leap, stag leap, ring leap, and Cossack jump. Higher split angles or combined positions (e.g., full split with a back bend) earn higher difficulty values.
Balances require the gymnast to hold a specific body position on one foot (or another point of support) while maintaining control. The free leg, back, and arms must meet precise technical requirements. Balances on relevé (toes), balances with difficult free leg positions (Y-scale, split-scale, ring-scale), and balances with trunk waves or bends are among the credited variants.
Rotations (pirouettes and turns) require a minimum of one full rotation (360°) to be credited. Rotations on the whole foot are not counted — gymnasts must turn on relevé or with the foot pointed. Multi-rotation pirouettes, attitude turns, and turns in split or ring positions carry higher difficulty values. Combining a rotation with a balance position earns further difficulty credit.
Flexibilities and Waves reward extreme range of motion and fluid body movement. Flexibilities include back bends with specific shape requirements (back flexibility ≥ 180° or forward flexibility). Waves are fluid, sequentially initiated movements that travel through the whole body — typically starting from the foot or hand and rippling to the opposite end. Waves must cover the full body to be credited and are a defining aesthetic element of rhythmic gymnastics.
| Family | Minimum | Examples |
|---|---|---|
| Leaps & Jumps | 180° split (or specific variant requirement) + height + correct free leg | Split leap, stag leap, Cossack jump |
| Balances | Hold on one support point with specific free leg/body position | Y-scale, ring-scale, arabesque balance |
| Rotations | ≥1 full rotation (360°) on relevé | Pirouette, attitude turn, split-position turn |
| Flexibilities & Waves | Back ≥180° or full-body fluid wave with defined trajectory | Back bend walk, full-body wave, forward flexibility |
The A-Score (Artistry Score) is one of the distinguishing features of rhythmic gymnastics scoring compared to other FIG disciplines. While artistic gymnastics focuses primarily on D-Score and E-Score, rhythmic gymnastics elevates artistry to an independent scored component with a base value of 10.0 points.
Two judges on the A-Panel evaluate each routine and assess two sub-components:
Composition (C) evaluates the overall structure and creativity of the routine. Judges assess whether the gymnast makes full use of the performance space, whether the routine includes a coherent beginning, middle, and end, and whether the distribution of elements respects the music's architecture. Compositions that feel repetitive, predictable, or that crowd all difficult elements into one part of the routine receive lower composition marks.
Artistic Mastery (AM) evaluates the quality of expression and the relationship between movement, music, and the gymnast's personality. Judges assess musicality — whether movement accents precisely match musical accents — as well as the transmission of emotion, the harmony between the gymnast's body and apparatus, and the gymnast's ability to create a narrative through movement. A technically excellent routine that lacks emotional connection or musical integration will receive deductions in Artistic Mastery.
The A-Panel judges do not apply the highest/lowest drop method used by the E-Panel. Both A-Panel judges' scores are averaged to produce the final A-Score. A-Score deductions cover both missing composition requirements and insufficient artistic mastery — meaning gymnasts must score well on both sub-components to achieve a high A-Score.
| Component | Evaluated | Max |
|---|---|---|
| Composition (C) | Use of space, structure, variety, musical architecture | 5.0 |
| Artistic Mastery (AM) | Musicality, expression, narrative, body-apparatus harmony | 5.0 |
| A-Score Total | Average of 2 A-Panel judges | 10.0 |
The E-Score (Execution Score) evaluates how cleanly and correctly the gymnast performs her routine. Every routine begins with an E-Score base of 10.0 points. Judges on the E-Panel independently reduce this score by applying deductions for every execution fault they observe. The highest and lowest E-Panel scores are dropped, and the remaining scores are averaged.
Execution deductions in rhythmic gymnastics fall into two categories:
Technical Execution faults relate to body technique and apparatus handling. These include errors in the shape of body skills (bent knee during a leap, insufficient split angle, incorrect foot position in a balance), insufficient height of throws, loss of contact with the apparatus, and apparatus faults such as a dropped apparatus. A fall on the apparatus — where the gymnast must pick up a rolled-away ribbon or retrieve a fallen club from outside her zone — incurs a 0.7 deduction. Loss of apparatus outside the performance area incurs 0.7, plus a penalty for time lost to retrieval.
Artistic Execution faults capture breakdowns in the unity between body, apparatus, and music. These include unmusical movements, inconsistent energy throughout the routine, and mechanical performance of skills without expression.
Unlike the D-Score, execution deductions for individual faults are typically in the range of 0.1 to 0.5 points, with the most severe individual fault — a full apparatus drop — costing 0.7 points. Accumulation of small technical errors throughout a routine is the most common source of E-Score reduction at the elite level.
| Fault | Deduction |
|---|---|
| Small body technique error (slight bent knee, minor form break) | 0.1 |
| Medium body technique error (clear bent knee, insufficient split in leap) | 0.3 |
| Large body technique error (major position fault, insufficient rotation) | 0.5 |
| Apparatus fault (dropped apparatus, loss of control) | 0.7 |
| Apparatus out of bounds (gymnast retrieves from outside area) | 0.7 + penalty |
Rhythmic gymnastics individual competition uses five different apparatus: rope, hoop, ball, clubs, and ribbon. Each apparatus has its own technical requirements, scoring characteristics, and unique set of recognized mastery elements that contribute to the Apparatus Difficulty (AD) component of the D-Score.
Rope is the oldest and most athletic apparatus in rhythmic gymnastics. Rope elements include skipping (single and double jumps), wraps, swings, circles, and throws. The gymnast may handle the rope folded in half or as a full length. Rope routines typically feature the highest leap content of any apparatus, as skipping naturally generates height. The rope must remain taut and in motion — a sagging rope is a technical fault.
Hoop is a rigid plastic circle with a diameter of 80–90 cm. Hoop mastery elements include throws, catches, rolls along the floor or body, passages through the hoop (gymnast passes her whole body through while rotating), and rotations of the hoop on the floor or around the body. The hoop's rigidity makes drops highly visible and penalized.
Ball is considered the most 'musical' apparatus because its round shape and smooth handling lend themselves to fluid, wavelike movement. Ball mastery elements include throws with rotation or direction changes, rolls along the body (arm, leg, back), bounces, and spirals along the floor. The ball must never be gripped or squeezed — it must always rest on an open palm or body surface.
Clubs are used as a pair and require coordination of both hands. Club mastery elements include small arm circles (mills), throws and catches with one or both clubs, asymmetric tosses (each club travels a different trajectory), and interceptions (the gymnast catches one club while throwing the other). The dual nature of clubs makes them the most technically demanding apparatus for coordination.
Ribbon is a 6-meter satin strip attached to a 60 cm stick. Ribbon mastery elements include large spirals, snakes (S-curves along the floor or in the air), throws of the stick with ribbon trailing, and large circles. The ribbon must be in continuous motion throughout the routine and must never become tangled or knotted — both are immediate deductions.
At FIG-sanctioned international rhythmic gymnastics competitions, multiple specialized judge panels evaluate different aspects of the performance simultaneously.
The D-Panel consists of two judges who assess the difficulty content of the routine. They independently track and value each body skill (BD) and apparatus mastery element (AD) performed. If their evaluations differ significantly, they confer to reach a consensus value.
The A-Panel consists of two judges who evaluate artistry. Both judges assess Composition and Artistic Mastery independently. Their scores are averaged to produce the final A-Score. Unlike the E-Panel, no scores are dropped.
The E-Panel consists of four to six judges who evaluate execution. Each judge independently starts at 10.0 and applies deductions. The highest and lowest scores are eliminated, and the remaining scores are averaged to produce the final E-Score.
An additional Line Judge monitors whether the gymnast stays within the 13×13 meter competition carpet. Stepping on or beyond the boundary line incurs a 0.3 point penalty per fault, assessed by the Line Judge.
Coaches may submit a formal inquiry challenging the D-Score if they believe an element was not credited or incorrectly valued. Inquiries on execution and artistry deductions are not permitted. Each inquiry requires a fee, refunded if successful.
| Panel | Judges | Evaluates |
|---|---|---|
| D-Panel | 2 | Body Difficulty (BD) + Apparatus Difficulty (AD) |
| A-Panel | 2 | Composition (C) + Artistic Mastery (AM) |
| E-Panel | 4–6 | Technical + Artistic Execution faults |
| Line Judge | 2 | Boundary line violations (0.3 per fault) |
Rhythmic gymnastics group competition features five gymnasts performing together on the same carpet simultaneously. Group competition is scored using the same D + A + E framework as individual competition, but the nature of what is credited changes significantly.
In group competition, the synchronization of the five gymnasts is a critical evaluated element. The E-Panel deducts for asynchronous body movements — when gymnasts perform the same skill but with slight timing differences. At the elite level, synchronization errors are among the most common sources of E-Score reduction in group routines.
Group apparatus configurations come in two types:
The exchange of apparatus between gymnasts — throwing an apparatus to a teammate and catching one in return — is a required element in group routines and carries its own difficulty value. High-risk exchanges (throws over the full group, blind catches, crossover trajectories) earn higher AD values.
Additionally, the A-Score in group evaluates not just individual artistry but the collective choreographic vision: how the five gymnasts form shapes together, the use of different spatial levels (high/medium/low), and the coordination of their movements into unified visual patterns.
Here is a step-by-step score calculation for an individual rhythmic gymnastics ball routine at the elite international level.
Step 1 — Body Difficulty (BD): The gymnast performs 12 body skills. The top-valued credited elements are:
Total BD = 0.5 + 0.4 + 0.4 + 0.4 + 0.3 + 0.3 + 0.3 + 0.3 = 2.9
Step 2 — Apparatus Difficulty (AD): The gymnast performs ball mastery elements:
Total AD = 0.4 + 0.3 + 0.3 + 0.2 = 1.2
D-Score = BD + AD = 2.9 + 1.2 = 4.1
Step 3 — Artistry (A-Score): Two A-Panel judges score Composition and Artistic Mastery:
A-Score = (8.9 + 8.7) / 2 = 8.8
Step 4 — Execution (E-Score): Four E-Panel judges deduct:
Drop highest (9.1) and lowest (8.6). Average remaining: (8.8 + 9.0) / 2 = 8.9
Step 5 — Penalties: No boundary line violations = 0.0
Final Score = 4.1 + 8.8 + 8.9 − 0.0 = 21.800
(Note: Elite individual scores at World Championships typically range from 24.0 to 29.0, with scores above 27.0 considered exceptional. The worked example reflects a strong but not top-tier elite score.)